Beta 2.0

Tuesday, January 25, 2011

PS3 Call of Duty: Black Ops patch released, adds features and fixes host of problems

Activision and Treyarch have released the latest patch for the PlayStation 3 version of Call of Duty: Black Ops in an effort to add a few new multiplayer features and fix a whole mess of issues, both major and minor, while also aiming to tune and balance a few gameplay concerns

I’ve included the full list of changes, additions and fixes for CoD: Black Ops multiplayer on PS3, introduced with patch 1.06, below:

New Features:

New contracts added to the rotation.
Added optional pre-match timer for LAN / System-Link games.
Issues Addressed:


  • Fixed freeze associated with larger games.
  • Improved reliability of players connections to one another.
  • Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
  • Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
  • Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error – Read error (0×80010713) on file ”).
  • Fixed a timing-specific freeze when host powered down during host migration.
  • Cleaned up the map search filter in the Community section (deleted unused entries).
  • Fixed Combat Training’s “USE FRIENDS” option for bots names.
  • Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
  • Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
  • Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
  • Fixed filter so players can now view Friends on Zombies leadboards.
  • Fix timing specific issue where the game can be put into slow motion.
  • Addressed “disconnected path” error when using the doors in Radiation after a host migration.
  • Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
  • Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
  • Fixed a freeze when quickly loading maps one after another in private match.
  • Fixed issue where players get primary weapons in Second Chance.
  • Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
  • Removed water vision effect when respawning after dying in the acid pool in Radiation.
  • Several contract fixes.


Gameplay Tuning:


  • Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
  • Adjustments to the PSG1 with attachments.
  • AK74U adjustments.
  • RCXD adjustments.
  • Silenced sniper rifle adjustments.
  • Removed hit markers when shooting friendly equipment

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