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Friday, March 6, 2009

Xbox 360 Cannot Handle Tekken 6's graphics


Namco is letting it be known that Sony has indeed made the right choices with the PS3 blu-ray storage medium. According to its executive producer, Tekken 6's graphics approach the limit of what the Xbox 360 is capable of, and the beat-'em up's technology may affect development of the console's successor. Yes it's official the Xbox 360 is severally gimped by the fact it uses DVD instead of Blu-ray as a storage medium. Does this mean we may see Blu-ray in the next Xbox720?

"It is a challenge to fit this game onto one DVD and to make sure the data is read at a fast rate," Katsuhiro Harada told X360. "It is essential to utilize the 360’s functions and strengths to the fullest in order to accomplish the same goal. I believe that the data and experience gained during development may affect development of the next iteration of the console."

Katsuhiro Harada went on further to state: "Tekken 6’s graphics engine was developed for a high frame rate to create fluid motion rather than focusing purely on extravagant still shots," he said. "Using a ‘fulltime adjustable animation blur’ which adjusts to each character’s movement and speed, these games show a new level of smooth and dynamic movement. This technology has proved very difficult to realise with fighting games running at 60fps."

Well fanboies there you have it, KillZone 2 cannot be done on Xbox 360 and as games become larger in scoope and production, games on DVD will hamper your Xbox 360 gaming experience.

1 comments:

Anonymous said...

Good thing this turned out to be bull.

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