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Friday, March 6, 2009

Xbox 360 Cannot Handle Tekken 6's graphics

Namco is letting it be known that Sony has indeed made the right choices with the PS3 blu-ray storage medium. According to its executive producer, Tekken 6's graphics approach the limit of what the Xbox 360 is capable of, and the beat-'em up's technology may affect development of the console's successor. Yes it's official the Xbox 360 is severally gimped by the fact it uses DVD instead of Blu-ray as a storage medium. Does this mean we may see Blu-ray in the next Xbox720?

"It is a challenge to fit this game onto one DVD and to make sure the data is read at a fast rate," Katsuhiro Harada told X360. "It is essential to utilize the 360’s functions and strengths to the fullest in order to accomplish the same goal. I believe that the data and experience gained during development may affect development of the next iteration of the console."

Katsuhiro Harada went on further to state: "Tekken 6’s graphics engine was developed for a high frame rate to create fluid motion rather than focusing purely on extravagant still shots," he said. "Using a ‘fulltime adjustable animation blur’ which adjusts to each character’s movement and speed, these games show a new level of smooth and dynamic movement. This technology has proved very difficult to realise with fighting games running at 60fps."

Well fanboies there you have it, KillZone 2 cannot be done on Xbox 360 and as games become larger in scoope and production, games on DVD will hamper your Xbox 360 gaming experience.


Anonymous said...

Good thing this turned out to be bull.

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